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v3.1
version 3.1.0
Patches
!Buffed Magnetic Antimatter Container total storage from 16 buckets to 32 buckets
Added and fixed Size 15 Volcano Warhead explosion logic, now explodes in the same way as the Tectonic Missile
Added 25HP to Size 20 Flat Fins (custom missile part)
Added and tweaked items in loot pools:
note:
- Usually 2 to 5 items per spawned loot pool.
- Weight means the change of an item appearing, higher weight means higher chance, lower weight lower chance.
(solid fuels from bunker power rooms)
POOL_SOLID_FUEL
- solid_fuel -> changed weight to 2
- rocket_fuel -> added, spawns min 1 to max 5 counts with weight 1
- solid_fuel_presto -> increased count from 2 to 3
- ball_tatb -> added, spawns min 1 to max 4 with weight 2
- ball_tnt -> added, same as tatb
- REDSTONE -> increased count from 3 to 8
- niter -> increased count from 3 to 12
(fuel isotopes found in bunkers and labs)
POOL_NUKE_FUEL
- pile_rod (uranium) -> replaced legacy item
- pile_rod (plutonium) -> added, spawns min 2 to max 5 with weight 3
- pile_rod (Ra226Be) -> replaced legacy item
- pile_rod (Po210Be) -> added, spawns min 1 to max 2 with weight 2
- screwdriver_desh -> added, spawns 1 with weight 2
- defuser_desh -> added, spawns 1 with weight 2
//various lab related items from bunkers
POOL_VAULT_LAB
- PAPER -> changed spawn max count to 6 from 2
- dust -> changed max count to 1 from 3
- ingot_mercury -> changed max count to 4 from 1
- powder_iodine -> changed max count to 4 from 1
- powder_bromine -> same as iodine
- powder_cobalt -> same iodine
- powder_neodymium -> same iodine
- powder_boron -> same iodine
- screwdriver_desh -> added, spawns 1 with weight 9
BREAKING CHANGES BELOW (kind of, since these are just garbage from old versions)
Removed (legacy or unused)
- redcoil_capacitor
- euphemium_capacitor
- warhead_thermo_endo
- warhead_thermo_exo
- mechanism_revolver_1
- mechanism_revolver_2
- mechanism_rifle_1
- mechanism_rifle_2
- mechanism_launcher_1
- mechanism_launcher_2
- mechanism_special
- primer_357
- primer_44
- primer_9
- primer_50
- primer_buckshot
- casing_357
- casing_44
- casing_9
- casing_50
- casing_buckshot
- ItemCapacitor (class)
Patches source (modified .java classes) can be found inside bansoukou/patches src for the curious
Quests
Added
- Precision Assembly Machine
- Exhaust Pipe
- Bronze Bismoid (grinding)
- Ionized Particles (grinding)
- Crystalline Fullerite (grinding)
- Crate and Toolbox
Removed
- Size 15 Pointy Fins (size 15 flat fins skin)
Change size
- Saturnite ingot
- Starmetal ingot
- Neutrino lens
Tweaked and fixed
- Resistant Alloy (grinding)
- Nuclear Tech Mod Ingots (main info quest for Ingots chapter)
- Plastic Man -> only requires pvc or hard plastic instead of both
!Added and tweaked many dependencies so quests are easier to unlock (again)
Added title to Missile Assembly station -> Custom Missiles
Extended tasks for many quests, increasing flexibility (ex: BSCCO ingot in one task -> BSCCO ingot, scrap, wire, or coil in one task)
Added hover text for ICF tutorial
"Fixed" tasks for most quests
Moved many quests again
Tweaked Fullerene liquid tasks
Tweaked Industrial Smokestack
Removed RadAway (and grinding)
Quest Descriptions
Added
- Leviathan Steam Turbine
- Radiolysis Chamber (generators chapter, copied from Oil age and extended)
- Radiation Powered Engine (generators chapter, copied)
- RTG generator (generators chapter, copied)
- Contamination Removal (player decontaminator and radaway)
Extended
- Keybinds -> Added universal tweaks clear toasts keybind
- Custom Missiles
- Warheads, Fuselages, Thrusters (custom parts info. missiles chapter) -> note for recipe tweaks and warhead recipe rework
Fixed
- Electricity Connector
- Magnetic Antimatter Container (updated to new total storage)
Tweak wording
- Crystalline Fullerite
- Floxglove
- Had Enough Items and WAILA
- Author (quest)
- Drop of Mercury (grinding)
- Electric Tools
Added subtitle
- Remnant Power Armor
Quest Rewards
Added rewards
- Large Gold, NbTi, BSSCO Coils
- Pyro Oven
- Overdrive Upgrade Mk3
- Industrial Solidification Machine
- Oil Refinery
- Radioisotope Thermoelectric (RT) Generator
- Smokestack
- Automatic Thresher and Buzz Saw
- Industrial Smokestack
- Air Intake
- Steel Tools and Armor
- Soldering Station
- Arc Welder
- Industrial Mixer
- Electric Furnace
- Combination Oven
- Steam-Powered Pump
- Stirling Engine
- Steam Engine
- Drainage Pipe (tweaked)
- Rotary Furnace
- Solar Tower Boiler
- Boiler and Steam Condenser
- Steel Furnace
- Pollution Detector
- Music Disc (Oil age and Late game)
!Added very nice rewards to Inertial Confinement Fusion Reactor (ICF)
Added and tweaked xp rewards here and there
Remove food loot rewards from Oil age and Late game quests
Recipe
!Reworked all custom warhead recipes, now being at par with premade missiles. Some parts can be interchanged too
Replaced Size 15 fuselages and thrusters Steel Plate ingredient to Weapon Steel Plate (new warhead recipes follow this logic too)
Added
- Gun b92 to 93 (and viceversa)
- Size 20 Flat Fins
- Grenade Extra - Triplex
Fixed broken recipes
- Platemetal recycling
- pwrreflectoralt
- ingotPVC irradiation
Tweaked
- Balefire Charge -> ingredients: Control Unit -> Integrated Circuit Board, top middle Control Unit is now a Weapon Steel Plate
!Buffed outputs for Aviation Grade Sheeting
- Normal -> x1 to x2
- Titanium and plastic -> x1 to x8
Fixed Size 15 Boxcar? (1.7.10 parity)
General
Added grenadeShell ore dictionary
Added Converter: Resurrected (resource pack) and Bansoukou (mod) download cfgs to File Director
Added resource pack with 1.7.10 NTM textures (for parity)
note: dura steel is High-Speed Steel
- coil copper, coil copper torus
- coil gold, coil gold torus
- coil magnetized tungsten
- heating coil ("coil_tungsten". plus fixed opacity)
- block_dura_steel
- ingot_dura_steel
- plate_dura_steel
- powder_dura_steel
- and warhead mirv are now at par with 1.7.10
Update lang resource pack entries
- Removed Size 15 Volcano Warhead UNUSED tag
- Mirvlet (warhead_mirvlet) -> Small Nuclear Warhead
- Added LEGACY tag to old Industrial Steam Turbine (machine_large_turbine)