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v0.61.0
Minor Changes
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#477
8dabc73Thanks @LewisIsWorking! - The character sheet limit is now 2 per player in each world, plus 1 from/extrasheet, plus 1 for each
companion or familiar their sheets grant (an animal companion, familiar, eidolon, undead or construct
companion, or drone; upgrades such as Mature or Enhanced Familiar add none, and a Pet adds one only without
a familiar). This is the same rule as ComeOnOverUno's daily sheet check, so the post and Tongs agree.
Companion and familiar sheets still never count toward it. Under the limit the welcome offers "Another
character", and Not now on that offer is remembered until the player's sheets or limit change. A request
past the limit is turned down with both numbers, and says how to ask for /extrasheet if they have not. -
#475
aa2756fThanks @LewisIsWorking! - The new-player welcome knows this world's variant rules. With PF2e Workbench's Dual Class rule on, the
welcome asks "How many classes?" and, for two, which 1st and 2nd class; once the GM's browser has made the
sheet, Tongs sends the same request as the Dual class window, so the GM side checks it just as strictly and
the class lands from the player's browser. The checklist beside a new sheet gains a "Pick your dual class"
step (its button opens the Dual class window on that sheet, and it ticks once the sheet has one), an
"Ancestry Paragon" step saying the rule adds feat slots on the Feats tab (ticked once a feat is in that
section), and a "Free Archetype" step saying a free archetype slot comes at level 2. Each appears only while
its rule is on; with them off, the welcome and checklist look as before. COO's helper GM now also counts
waiting dual class requests as work.A dual class made with the community macro now counts as one too (its "Class1 - Class2" name or its
class:roll option), and the GM's browser refuses a second dual class on a sheet that already has one.