FrameMeld V0.1.2
FrameMeld V0.1.2 adds precise device and export diagnostics for host integrations while preserving ordinary FFmpeg pass-through and standalone encoder fallback behavior.
Highlights
- Added opt-in
structured-status-json-v1lifecycle events covering progress, first frame, first encoded packet, performance summary, child return codes, and failure domains. - Added
device-diagnostics-json-v1with FFmpeg Vulkan inventory and conservative DXGI-to-RIFE mapping evidence. Mappings without stable UUID/LUID identity are reported as candidate, ambiguous, unmatched, or unknown rather than exact. - AMD AMF and Intel QSV are reported as separate
system-defaultbinding branches; NVIDIA NVENC retains explicit-gpubinding support. - Host-planned adapter metadata is kept separate from runtime-observed device binding, avoiding false claims that a requested GPU was actually selected.
- Ordinary commands without
-framemeldcontinue to pass through to the bundled FFmpeg 9 core.
Download
FrameMeld_ffmpeg-V0.1.2-windows-x64.zip
SHA-256: 3BECBD156A9FBABCD0EE42C081B5FD6122A279DB2FA08D033E793393382CCDB3
Extract the archive and run the top-level framemeld-runtime\ffmpeg.exe. This is a Windows x64 prebuilt runtime.
Verification
- 65/65 unit tests passed with the bundled Python/VapourSynth runtime.
- 720p60 RIFE motion-blur to HEVC smoke test passed.
- Nine real headless engine paths passed: RIFE interpolation, RIFE motion blur, balanced/adaptive policy, SVP interpolation, old/SVP/RIFE deduplication, and blur/timescale/color processing.
- NVIDIA RTX 5070 Ti was physically tested. AMD AMF and Intel QSV logic is covered by tests but still requires vendor-hardware field validation.
FrameMeld is licensed under GPL-3.0-only. The archive includes the full license, third-party notices, and pinned runtime manifest.