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A set of useful manager classes that contains a tidy folder structure to start a new project with.

Features

Current Features:

  • AudioEmitters:
    • AudioEmitterUI for UserInterafce
    • AudioEmitterFX for Sound Effects
    • AudioEmitterST for SoundTracks
  • SingletonManager
    • Initialize your singletons in a Bootstrap function that gets called before the first scene load
  • SceneManager
    • Can load different scenes

Features to come:

  • Improved Audio Emitters
    • AudioEmitterAS for AmbientSounds
    • Improved AudioEmitters
    • Parameter support
  • Improved SingletonManager
    • Write the fail reason to a file
  • Improved SceneManager
    • Custom fade in/out
    • Sound track transition
    • Pass data between scenes
  • Animation manager
  • And more...

Getting Started

Prerequisites

  • Unity, preferably version 2021.1.15 or above

  • FMOD Studio

Installation

Run git clone https://github.com/Light3039/Unity-Managers

Open the cloned repository with UnityHub or open any .unity scene

Download and import the FMOD For Unity package

Set the FMOD's Studio Project Path

Build the FMOD project in RootDir/FMOD/UnityManagers.fspro

Collaboration

Add me on discord: Light#3039

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A project with manager classes and tidy folder structure to start your 2d project with.

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