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v0.2.1.0 (Redesign and Builtin levels)

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@LightJack05 LightJack05 released this 17 Nov 19:26
· 16 commits to main since this release

IMPORTANT: This is a Pre-Alpha release. It is not stable in any way. Please do not use it in production.

Information:

If you are on Windows 10, please use the Acrylic option, as it will work properly. The Mica build may cause incompatibilities.

If you can't see the new built-in levels after running this release, please go into Settings > Developer Option and click "Clear Appdata" to reconstruct the appdata folder.
NOTE: This will DELETE all levels created previously, and reset your settings to defaults. I'll be working on fixing this in the future.

Changelog:

Features

This build includes these new features:

  • A new visual look, including transparency
  • A toggle switch to overlay the goal layout on the level page
  • Built-in tutorial levels
  • Fully customizable keyboard shortcuts
  • Support for rendering the level task in markdown
  • The documentation has been moved to the footer navigation items

Bugfixes

In addition to that, this build fixes these bugs:

  • An empty text box in the chip number dialog caused int.max to be set for the tile
  • You will now be alerted when you have unsaved changes in a level (no guarantee though, remember to save!)
  • Loading levels of different sizes could lead to a IndexOutOfRange Exception being thrown
  • Word wrap in both the task and hint edit dialog now works
  • You can now place chips below the player

As always, for detailed changes, check the commits. ;)

NOTE: This build is unpackaged and unsigned. Packaged versions may be added in future releases. Signing is still an open question.