v0.2.1.0 (Redesign and Builtin levels)
Pre-releaseIMPORTANT: This is a Pre-Alpha release. It is not stable in any way. Please do not use it in production.
Information:
If you are on Windows 10, please use the Acrylic option, as it will work properly. The Mica build may cause incompatibilities.
If you can't see the new built-in levels after running this release, please go into Settings > Developer Option and click "Clear Appdata" to reconstruct the appdata folder.
NOTE: This will DELETE all levels created previously, and reset your settings to defaults. I'll be working on fixing this in the future.
Changelog:
Features
This build includes these new features:
- A new visual look, including transparency
- A toggle switch to overlay the goal layout on the level page
- Built-in tutorial levels
- Fully customizable keyboard shortcuts
- Support for rendering the level task in markdown
- The documentation has been moved to the footer navigation items
Bugfixes
In addition to that, this build fixes these bugs:
- An empty text box in the chip number dialog caused int.max to be set for the tile
- You will now be alerted when you have unsaved changes in a level (no guarantee though, remember to save!)
- Loading levels of different sizes could lead to a IndexOutOfRange Exception being thrown
- Word wrap in both the task and hint edit dialog now works
- You can now place chips below the player
As always, for detailed changes, check the commits. ;)
NOTE: This build is unpackaged and unsigned. Packaged versions may be added in future releases. Signing is still an open question.