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Release v1.0.65

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@github-actions github-actions released this 28 Mar 03:29

v1.0.65 +

  • Fixed a bug where SetSceneData was called twice
  • Added SetDeadEnemies
  • Added GetDeadEnemies
  • Added MonitorEnemies coroutine
  • Renamed SpawnItem to SpawnValuable
  • Added SpawnItem
  • Added Action listener OnEnemyDeath

v1.0.63 +

  • Added UpgradePlayerGrabStrengthNonHost for non-hosts

v1.0.62 +

  • Added KillPlayer
  • Added KillAllPlayers
  • Added RevivePlayer
  • Added ReviveAllPlayers
  • Added SendMessage
  • Added PlayerTumble
  • Added PlayerTumbleAll

v1.0.55 +

  • Bug Fix: ESP lines now no longer render for destroyed items / enemies

v1.0.54 +

  • Added SetGodMode
  • Added SetCurrency

v1.0.53 +

  • Added GetRecordingDirector
  • Added GetReverbDirector
  • Added GetPunManager
  • Added GetPlayerVoice
  • Added GetPlayerVoiceChat
  • Added GetRoundDirector
  • Added GetShopManager
  • Added GetSpectateCamera
  • Added GetValuableDirector
  • Added GetWindowManager
  • Added GetMenuController
  • Added GetLightManager
  • Added UpgradePlayerEnergy
  • Added UpgradePlayerJump
  • Added UpgradePlayerGrabRange
  • Added UpgradePlayerGrabStrength
  • Added UpgradePlayerHealth
  • Added UpgradePlayerSprintSpeed
  • Added UpgradePlayerThrowStrength
  • Added UpgradePlayerTumbleLaunch
  • Added UpgradeItemBattery
  • Added UpgradeMapPlayerCount
  • Added SpawnEnemy
  • Added IsMultiplayer
  • Added IsMasterClient
  • Added GetAllPlayers
  • Added GetPlayerCount
  • Added GetPlayerBySteamId
  • Added GetPlayerByName
  • Added GetPlayerSteamId
  • Added AreAllPlayersInTruck

v1.0.51 +

  • IsInGame now only returns true when the level is fully loaded
  • Added DamagePlayer
  • Removed all Set data methods in favor of using .instance
  • Added GetPlayerMaxHealth
  • Added GetPlayerHealth
  • Added HealPlayerMax
  • Added SetPlayerHealth
  • Added ResetStats
  • Added BuyAllItems
  • Added SetPlayerCrown
  • Added SaveGame
  • Added LoadGame
  • Added GetPlayerUpgrades
  • Added AddItem

v1.0.37 +

  • GetItems now correctly returns a filtered list of valuables instead of all items
  • Added ClearEnemyLines
  • Added DrawItemLines (yellow)
  • Added ClearItemLines
  • Changed DrawLineToEnemy from white to red
  • Updated line width from 0.02 to 0.01
  • UpdateDistanceText now accepts a color parameter
  • ConfigureLineRenderer now accepts a color parameter