Date format: MM/DD/YYYY
DeltaX v1.1.0 (6) - 02/24/2026:
- Added "Use Fusion Timer Sub-Millisecond Precision" Property: A new "Use Fusion Timer Sub-Millisecond Precision" property was added to Variable DeltaTime > General Configuration. If enabled, it uses a high-resolution clock to interpolate within Fusion's millisecond timer while staying synced to it. Improves Variable DT precision properly especially in small delta scenarios. Recommend for all projects.
- Added "Fake Movement Timer Coef Precision" Property: A new "Fake Movement Timer Coef Precision" property was added to Movement Timer > General Configuration. If enabled, it outputs a higher-precision Movement Timer Coef for expressions using Fusion-synced sub-ms interpolation. This secretly uses Variable DeltaTime's custom calculation but with Movement Timer properties. Does not change engine behavior, but overrides the real value returned from the coefficient expression.
- Less Crash-y: If the extensions was added within the viewport area and marked as visible, Fusion would try to render it and crash. For now, the extension is no longer a Movement + Display ext, which makes it inaccessible to other extensions like DarkScript in the object picker parameter. Feature may return in later versions after a stable fix is figured out and implemented!
- General Fixes & Polishing: Many minor bug fixes and general codebase clean-up all around.
- Updated Everything to v1.1.0: Wizard and examples now use DeltaX v1.1.0.
- Note: v1.1.0 is a critical update: Adds new useful features and fixes critical bugs! Recommended for all users of previous versions.
Note: DeltaXSetup_V100 is the installer method (recommended), while DeltaX_V100 is the raw extension files which have to be copied to Fusion manually.
