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Version 1.1 - Direct Encoding

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@Tenderi4 Tenderi4 released this 11 Nov 02:42
· 5 commits to main since this release

Patch notes

  • .locale files are now directly encoded as UTF-8 text files, meaning no manual conversion is needed anymore to utilize them in Spore mods.
  • Generation of empty lines for non-existent dialog boxes has been greatly reduced.
  • Tags and author are now included as part of the locale file, helping with the making of localised Sporepedia cards for adventures.
  • Fixed the asset counter for prop entries inside .locale files.

Full Changelog: v1.0...v1.1