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Releases: Spore-Community/Spore-AdventureLocalizer
Releases · Spore-Community/Spore-AdventureLocalizer
Release list
Version 1.2 - File Optimizations
Major changes
- Spore's localization tag
~br~now automatically replaces line breaks in localized adventure dialog when using theLocalizeAdventureandSaveAdventureLocalecheats. - Reduced the amount of repeated dialogue in locale files. Instances where dialog repeats between acts will now use the same localization ID if the previous act had the exact same dialog as the current act.
- Added more adventure localizations into the example mod component.
Adventure feature of the day
My latest adventure, The Queen of Life, was used as a testing bed for this newest version of the mod, helping both the mod and the adventure itself tremendously.
Do check it out if you can here:
- English: https://www.spore.com/sporepedia#qry=sast-501120723722
- Finnish (the original): https://www.spore.com/sporepedia#qry=sast-501120669501
Version 1.1 - Direct Encoding
Patch notes
.localefiles are now directly encoded as UTF-8 text files, meaning no manual conversion is needed anymore to utilize them in Spore mods.- Generation of empty lines for non-existent dialog boxes has been greatly reduced.
- Tags and author are now included as part of the locale file, helping with the making of localised Sporepedia cards for adventures.
- Fixed the asset counter for prop entries inside
.localefiles.
Full Changelog: v1.0...v1.1
Version 1.0 - First release
The first release of this mod includes the three cheats mentioned in README.md, and an optional component including the locale files used in the testing of this adventure.
If you have any questions, contact me here on GitHub or in Discord.
Report any issues you find on GitHub Issues for this repo.