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v1.0.1

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@ShrBox ShrBox released this 14 Sep 11:39
· 15 commits to main since this release

[v1.0.1] - 2026-09-14

Added

  • Added UWP support for Minecraft Bedrock Edition.
  • Added Microsoft account sign-in, showing your Xbox profile and your Release and Preview entitlements, and used for version downloads.
  • Added configurable launcher behavior on game launch and exit, together with a system tray icon.
  • Added interface material personalization, with presets, opacity, blur, wallpaper overlay, and readability protection saved separately for the light and dark themes.
  • Added search in Settings.
  • Added an installation prompt when an installer download finishes.
  • Added support for a custom WebView2 Fixed Version Runtime through --webview2-runtime-dir or a webview2.json file next to the launcher executable (#118).
  • Added recognition of version folders backed by junctions or symbolic links (#127).

Changed

  • Game versions now load mods through the game's import table.
  • Refreshed the launcher interface, including navigation, package pages, and dialogs.
  • Renamed the LIP content surface to Bedrinth.
  • Rewrote user-facing copy in plain language and completed all eleven languages.
  • Sped up launcher startup and content management.
  • Bundled the required Windows runtime components with the installer.
  • Licensed the project under GPL-3.0-only.

Removed

  • Removed the RenderDragon shader settings.
  • Removed the Ctrl+R resource reload instance setting.

Fixed

  • An invalid or duplicated mod manifest can no longer overwrite an existing mod during archive import (#114).
  • Generated GDK manifests now declare the runtime packages the game needs (#121).
  • The update badge now opens the latest compatible LeviLamina version (#123).
  • Starting a second copy now brings the running launcher to the front instead of an unrelated window with the same title.
  • The launcher icon now appears on the window and in the tray.
  • Downloads no longer end up in an inconsistent state.
  • Settings that fail to save now report the failure instead of showing the new value.
  • The world level.dat editor now warns before discarding unsaved edits.
  • Content pages now keep selections within their own category, and a failed load stays visible instead of showing an empty list.

CI

  • Enforced backend tests, frontend bundle limits, and accessibility checks in the build workflow.

Docs

  • Documented the UWP requirements, the custom WebView2 Fixed Version Runtime, and the interface material settings in English and Simplified Chinese.

Chore

  • Bumped version to 1.0.1.