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Deadly Premonition Recompilation 2.0.14
Mouse look fixes.
Install from the launcher's Update button, or unzip over any earlier version. Saves and settings are kept.
What changed
- Looking up with the mouse no longer shakes the camera against the ground (#45). The mouse could tilt the camera further than the game allows with the stick, right into the ground. It now stops where the stick stops.
- In the car, the camera stays where you turn it (#45). Turning the camera with the mouse while driving used to snap it straight back behind the car. It now holds while you move the mouse and for a second after, then glides back behind the car like it does when you let go of the stick.
Still open from #45
- Peeking through windows lets the mouse look past the window, shaving turns York instead of the camera, and walking backwards right after a mouse turn snaps York to his old direction. These are next.
Please tell us
- If the car camera returns too early or too late for your taste, the delay is
dp_mouse_camera_car_hold_msindeadlyprem.toml(milliseconds, 1000 by default).
Known issues
- AMD Radeon with the native renderer: if the picture looks purple, update your AMD driver first (#37).
- With the native renderer, keep Vertical sync off; in native mode it doesn't sync to the monitor.
Thank you
Thanks to Crowley9 for the detailed mouse look report. 2.0.13 notes · 2.0 notes.