Cubism 5 SDK MotionSync Plugin for Native R1
·
11 commits
to master
since this release
Added
- Add right orientation to the fixed orientations in the iOS and Android app.
Changed
- Disabled
statdue to effect of Apple Privacy Manifests. - Cleaned up the include directives.
- Change functions used to ensure line breaks are done correctly.
- Change the usage part of function
fmod()to functionCubismMath.ModF(). - Change the Japanese sound file to one with a sampling frequency of 48 kHz.
- Change so that the sound file does not automatically play when loading the model.
MotionSyncAnalysisConfig_CRI::AudioLevelEffectRatiohas been marked asUnused.
Fixed
- Fix
EXC_BAD_ACCESSwhen running on iOS.- The reason is that recording and playback are separate threads and access the buffer at the same time.
- Therefore, mutexes were used to prevent simultaneous access.
- Fix an issue that sample audio output is only for speakers on iOS.
- Fix the method of locking the app to prevent the model from being cut off on the iPad.
Removed
- Remove
CubismMotionSync::SetAudioLevelEffectRatiofunction.