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Cubism 5 SDK for Native R4

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@wada-at-live2d-com wada-at-live2d-com released this 29 May 02:45
· 15 commits to master since this release
efb93f2

Added

  • Add a feature to fix the frame rate to a specified value in Windows OpenGL.
  • Add a flag to enable the function that verifies the consistency when loading motion3.json.

Changed

  • Move some overlapping functions to Common.
  • Change the default version of the JDK used for compilation to be fixed at 17.
  • Change the blend mode when using the USERENDERTARGET or USEMODELRENDER_TARGET macro, and apply Premultiplied Alpha to the color settings of rendering targets.
    Also adjust the return value of the GetSproteAlpha function.
  • Change to separate shader code from the framework layer.
  • Change LAppPal::LoadFileAsBytes() behaviour on macOS.
    • Convert to an absolute path, if a relative path is specified.

Fixed

  • Fix the errors that occur when building in a Unicode environment with D3D9 and D3D11.
  • Fix an issue where the priority was not reset if the motion was not read correctly.