Cubism 5 SDK MotionSync Plugin for Unity R1
·
9 commits
to master
since this release
Added
- Add configuration file so that assemblies are split.
- These assemblies depend on the Cubism SDK for Unity assemblies.
Changed
- Change the version of the development project to
2021.3.36f1. - Change the usage of the modulo operator
%toCubismMath.ModF(). - Change the Japanese sound file to one with a sampling frequency of 48 kHz.
- Change to not display the generation menu for the
CubismMotionSyncAudioDataasset andCubismMotionSyncAudioDataListasset when the platform setting is notWebGL. - The APIs related to
MotionSyncData.SerializableSetting.EmphasisLevelhave been marked asUnused.- For the sake of Prefab compatibility, the APIs are being retained.
Fixed
- Fix an issue with inadequate error handling for missing elements in
UpdateCubismMotionSync. by @ppcuni - Fix an issue where the actual number of samples consumed differed from the number of samples being measured.
- Fix an issue with inadequate error handling for missing elements in
CubismMotionSyncCreateAudioDataMenu.CanCreateAudioData().