Terraria-RPC 0.1.5 (Experimental 82226) for Vanilla Terraria 1.4.5
Pre-release
Pre-release
·
15 commits
to master
since this release
📝 Notes
1.4.5.7 has just been recently released, using this build on that version should be fine, although I haven't tested it out because I haven't updated the game (my friend is playing on mobile version and don't want him to leave behind on our playthrough).
This should work on versions 1.4.5.6 and possibly 1.4.5.7 if there are no changes to the internal that let us read game states.
🛠 Fixes
- Fixed +1mil ATK spike projected on the status, although for now it'll only project highest ATK on the Weapon DMG throughout the session, this will be fixed on later releases or become deprecated soon so use the following new template variables below instead.
- Fixed bosses with multipart/segments (such as Eater of Worlds and Brain of Cthulhu) when being projected to the small detail status, it'll only show single target's HP/Max HP, not the total HP/Max HP.
- Fixed Party or Lantern Night not being detected. It should now project to the small detail status.
➕ Added
- Added 2 new secret world seeds to the detection.
- Added 4 more template variables:
PlayerHighestWeaponDmgHighest weapon damage this sessionPlayerHighestDpsHighest DPS dealt this sessionPlayerDynamicWeaponDmgLive weapon damage for the currently held itemPlayerDynamicDpsLive DPS sample from the current update
⚙ Internal Changes
- Supports asynchronous states, memory reader now reads every 1s and RPC gets the snapshot of the reader every 5s to be projected on the profile status.
- Code has been refactored.
TerrariaMemoryReaderhas been split into chunks. - Moved UI related files to its own folder.