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PrintGroups-Unity

Extension for printing on the Unity console based on Groups and Subgroups. So you can control which debugs you want to see on your console
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How to use:

Groups

1.- Attach the "Terminal Manager" to any object of your scene, you can add an Prefix for each group and subgroups
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2.- On the "Terminal" script, you will found the print groups that exist! Add or remove the groups you need

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3.- You can use "This.Print(toPrint, group)" and it'll only be printed on the console if the groups it's listed on the Terminal Manager

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SubGroups

1.- You can create subgroups to keep groups organized
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2.- Add the subgroups you want to see on the Terminal Manager
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Prefix

You can add prefixes for Groups or Subgroups using the field on Terminal Manager, It supports rich text! image

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Add Extension for printing on the Unity console based on Groups and Subgroups. So you can controll which debugs you want to see on your console

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