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1. General Analysis
The video game Pac-Man belongs to the arcade maze genre and stands as one of the most iconic and influential titles in the history of video gaming. This has led it to become a significant source of inspiration for other games.
Although it is a game of the maze genre in this you do not have to find the exit but catch all the bollards to overcome the level without being caught by ghosts.

Some similar titles include Ms. Pac-Man, Pac-Man Championship Edition, and Pac-Man 256. However, these games are essentially variations of the original concept.
Ms. Pac-Man is the female version of the Pac-Man character, the game was released a year after the arcade consoles, it consisted of the same the player should control Ms Pac-Man and eat the bollocks while he was scarce from the ghosts.

Pac-Man Championship Editionis a new version of 2007 for the new consoles, with different game methods and graphics. It’s still the same game as the original.

The original hardware for Pac-Man was arcade-based, and the game didn't require a GPU, as it ran on arcade systems that were simpler than modern platforms. The original resolution could vary depending on where it was run, generally being low, like other games of the era. The frame rate, or FPS, also depended on the hardware it was run on, but it was typically fast and fluid. It had standard features for games of that era.

We can analyse the technical profile of the arcade machines of 1980 that contain the game.
Processor and motherboard: Each arcade had a motherboard with a specific processor to run each game, in the case of the Pac-Man they used simple microprocessors to manage the game logic and the player’s interactions.
The CRT (Cathode Ray Tube) display: these types of screens were designed to display graphics and provide visual feedback to players, They worked with a turbo cathode ray technology and generally had low resolutions compared to what we have today.
Controls and cabinets: Pac-Man’s machines usually had a vertical cabinet design with a joystick and buttons for players to control the character by the map. The design was designed to optimise player interaction and provide a more comfortable experience.
Sound and Audio: Arcades had custom sound hardware that generated sound and music effects to accompany the game’s action. Sometimes these machines had speakers built into the cabinet for an immersive listening experience.
Coin Hardware and Credit System: For the game to start, you must insert a coin. In addition to a credit management system and registration of players' highest scores.

The Japanese video game designer Toru Iwatani was the creator of Pac-Man, working for the company Namco at the time. The game was first released on May 22, 1980, in Japan and later in other parts of the world. The original hardware it was released for was arcade-based, but later adaptations were made for other platforms such as consoles, mobile devices, and computers. Since its original version, there have been various variations and adaptations, including sequels, remakes, and updated versions. Pac-Man became a cornerstone for the industry and remains quite popular across all age groups today.

Over the years they have been making new versions for new consoles and technologies, as it remains a game known for example in 2015 Pac-Man 256, for different consoles such as PlayStation 4, XBox One and mobile devices. They also made a film called Pixels, which featured several characters from the most popular arcade games, including Pac-Man.
