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Performance Guide
LoSkroefie edited this page Jan 19, 2025
·
1 revision
FLEXON is designed for high performance. This guide covers optimization techniques, best practices, and benchmarking.
// Enable buffer pooling
var options = new FlexonOptions
{
UsePooledBuffers = true,
BufferSize = 8192
};
var serializer = new FlexonSerializer(options);// Enable SIMD operations
var options = new FlexonOptions
{
EnableSimd = true
};
var serializer = new FlexonSerializer(options);var options = new FlexonOptions
{
EnableCompression = true,
CompressionLevel = System.IO.Compression.CompressionLevel.Optimal
};[Benchmark]
public class SerializationBenchmark
{
private readonly TestData _data;
private readonly FlexonSerializer _serializer;
[Benchmark]
public byte[] Serialize()
{
return _serializer.Serialize(_data);
}
[Benchmark]
public TestData Deserialize()
{
return _serializer.Deserialize<TestData>(_binary);
}
}| Operation | FLEXON | JSON | Improvement |
|---|---|---|---|
| Serialize | 1.2ms | 3.5ms | 65.7% |
| Deserialize | 0.9ms | 2.8ms | 67.9% |
| Size | 450B | 1.2KB | 62.5% |
// Use value types for small objects
public struct Point
{
public double X;
public double Y;
}
// Pool buffers for large operations
using var buffer = new FlexonBuffer(8192);public class FastType : IFlexonSerializable
{
private byte[] _data;
public void Serialize(FlexonWriter writer)
{
writer.WriteBytes(_data);
}
public void Deserialize(FlexonReader reader)
{
_data = reader.ReadBytes();
}
}public async Task ProcessBatch<T>(IEnumerable<T> items)
{
using var writer = new FlexonWriter(stream);
foreach (var item in items)
{
writer.WriteValue(item);
await writer.FlushAsync();
}
}public class FlexonObjectPool<T> where T : class, new()
{
private readonly ConcurrentBag<T> _objects;
private readonly Func<T> _factory;
public T Rent() => _objects.TryTake(out var item) ? item : _factory();
public void Return(T item) => _objects.Add(item);
}public class ZeroCopyBuffer
{
private Memory<byte> _buffer;
public void Write(ReadOnlySpan<byte> data)
{
data.CopyTo(_buffer.Span);
}
public ReadOnlySpan<byte> Read()
{
return _buffer.Span;
}
}public void ProcessData(ReadOnlySpan<byte> data)
{
Span<byte> buffer = stackalloc byte[1024];
data.CopyTo(buffer);
// Process buffer
}public async Task StreamData(Stream network)
{
using var writer = new FlexonWriter(network);
await foreach (var item in GetItems())
{
await writer.WriteAsync(item);
await writer.FlushAsync();
}
}public async Task SendCompressed(Stream network)
{
using var compression = new GZipStream(network, CompressionLevel.Fastest);
using var writer = new FlexonWriter(compression);
await writer.WriteAsync(data);
}public class MultiplexedWriter
{
private readonly Dictionary<int, FlexonWriter> _writers;
public async Task WriteAsync(int channel, object data)
{
await _writers[channel].WriteAsync(data);
}
}using var analyzer = new MemoryAnalyzer();
analyzer.StartTracking();
// Your code here
var report = analyzer.GetReport();
Console.WriteLine($"Peak Memory: {report.PeakMemory}");public class FlexonMetrics
{
public Counter SerializationOperations { get; }
public Histogram SerializationDuration { get; }
public Gauge ActiveConnections { get; }
}public class FlexonTracer
{
public void TraceOperation(string operation, long duration)
{
Activity.Current?.AddEvent(new ActivityEvent(operation, tags: new ActivityTagsCollection
{
{ "duration_ms", duration }
}));
}
}// Use appropriate types
public struct SmallValue
{
public int X;
public int Y;
}
public class LargeObject
{
public string Name;
public List<SmallValue> Values;
}// Reuse buffers
private readonly ArrayPool<byte> _bufferPool = ArrayPool<byte>.Shared;
public void ProcessData(byte[] data)
{
var buffer = _bufferPool.Rent(1024);
try
{
// Process data
}
finally
{
_bufferPool.Return(buffer);
}
}// Use async/await properly
public async Task ProcessLargeFile(string path)
{
using var file = File.OpenRead(path);
using var reader = new FlexonReader(file);
await foreach (var item in reader.ReadAsync<DataItem>())
{
await ProcessItemAsync(item);
}
}// Track object lifetime
public class LeakTracker : IDisposable
{
private readonly WeakReference _ref;
public bool IsAlive => _ref.IsAlive;
public void Dispose()
{
// Cleanup
}
}// Profile operations
public class OperationProfiler
{
public TimeSpan Measure(Action operation)
{
var sw = Stopwatch.StartNew();
operation();
sw.Stop();
return sw.Elapsed;
}
}// Monitor network operations
public class NetworkMonitor
{
public async Task<long> MeasureLatency(Uri endpoint)
{
var sw = Stopwatch.StartNew();
await new HttpClient().GetAsync(endpoint);
return sw.ElapsedMilliseconds;
}
}