I'm a developer who got into programming through game development.
Along the way I've studied backend development, working with Python, Go and C, while continuing to explore Godot, Unreal Engine and JavaScript.
While designing narrative games with Twine, I found myself limited by its code editing experience. That led me to create StoryLoom, an open-source project that serializes Twine stories to make them easier to edit, manage and evolve.
Right now I'm focusing on learning, improving StoryLoom, and bringing some of my own game ideas to life.
- 🔭 I’m currently working on StoryLoom and a turn based RPG game call Project Fortune
- 🌱 I’m currently learning JavaScript and Unreal
