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Releases: Loafiat/ScoreBoardUtils
Releases · Loafiat/ScoreBoardUtils
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ScoreboardUtils: Rewrite
When this mod broke last update, I originally planned to just fix it for the game update, but after reading my year old code I realized I know a lot more now then I knew then. My code from back then is HORRIBLE so I just decided to rewrite it from the ground up.
ADDED:
- Settings (Can only configure name normalization right now, more will be added in the future).
- Easy access to the "GorillaScoreboardTotalLineUpdater" instance, this gives access to all active scoreboards and scoreboard lines allowing for easy modification of these components.
FIXED:
- Scoreboard updated using the wrong text.
Changed:
- A few optimization and compatibility changes.
- Set color now can accept names of colors or hex colors (Ex. #FFFFFF)
ScoreBoardUtils
Fixed
- Scoreboard now supports rich text💀
ScoreBoardUtils
Fixed:
- Game mode not being displayed properly
- Scoreboard not being updated immediately after change.
Other minor changes:
- Removed some unneeded stuff lol
ScoreBoardUtils: Harmony
Changed
The way that the text is applied, now uses in-built Gorilla Tag systems to allow it to be used on all ScoreBoards and no longer refreshes on update, this can be manually added.
Added
Manual ScoreBoard refreshing.
Other optimizations
ScoreBoardUtils: Nicks n' Fix
- Fixed Multiple bugs (Thank you @ShinyGorilla)
- Added NickName Support
- MelonLoader Port
ScoreBoardUtils: First Release.
Added
Changing player colors, that's it.
Fixed
advanced stuff using players instead of ids