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LCGUdonSharp 0.3.5

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@github-actions github-actions released this 28 Sep 09:53
· 5 commits to main since this release

LCGUdonSharp 0.3.5 improves compatibility for behaviours inside network zones.

  • Allows Continuous Udon behaviours with no synced fields inside LCGNetworkZone.
  • Adds opt-in native sync passthrough for existing third-party hierarchies.
  • Preserves native VRChat sync semantics when passthrough is enabled, with a warning that those fields remain instance-wide rather than zone-scoped.
  • Keeps generated ownership guards unsynced and generated object-sync relays in a safe explicit sync mode.
  • Adds scene-processing regression coverage and refreshes the serialized example assets.

Validation: all seven packaging regression tests passed, the Unity editor test assembly compiled with zero errors, and GitHub Actions built and published the package successfully.

For manual installation, download com.logiccuteguy.lcgudonsharp-0.3.5.zip. GitHub's automatic source archives are developer checkouts, not installable packages.