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Starlancer Studio v1.1

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@LordBlacksun LordBlacksun released this 09 Sep 13:48
· 7 commits to main since this release
Immutable release. Only release title and notes can be modified.

Starlancer Studio — the all-in-one modding cockpit for Starlancer (2000).

One Windows app (and one .exe) that fronts the whole toolchain. Static throughout: it reads and patches LOCAL COPIES only and never launches the game. You apply changes to your own legally-owned install and test in-game yourself.

New in v1.1

  • Dashboard — at-a-glance status of your install (the three EXE fixes, controller shim, boot logos), a one-click Apply Recommended Fixes, and a backup/restore manager.
  • Ready-to-Play wizard — assemble a complete, patched, ready-to-run copy in an output folder (copy → patch → shim → blank logos → dgVoodoo2 / mss32 drop-ins → setup notes). It stages the folder only; dgVoodooCpl.exe is copied, never run.
  • Custom app icon (original artwork).

Included tools

  • Patcher — widescreen Hor+ and the reverse-engineered crash fixes (medal-case, multi-core), applied to a copy; per-fix verify / revert.
  • Ship Switcher — fly an enemy Coalition ship.
  • Stats Editor — edit ship / gun / missile .BIN stat tables.
  • HOG Tools — list / extract / pack / replace / rename .HOG archives.
  • Controller Shim — install the XInput → DirectInput proxy for modern pads.
  • Boot Videos — blank the startup branding logos.

Run

  • Download StarlancerStudio.exe and run it — no install, no extra dependencies (everything is bundled).
  • Heads-up: as a one-file PyInstaller build, some antivirus heuristics may flag it. That's a common false positive for packed Python exes; the source is in this repo.

Safety

This tool never launches the game. It only edits / patches copies you point it at, and it makes backups before changing anything.