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v0.1.7

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@Lordingard Lordingard released this 05 Oct 15:13
· 13 commits to main since this release

Download

Download SacredStonesRecomp-0.1.7-win64.zip below and extract it into a folder.
Run SacredStonesRecomp.exe at the archive root, then select your own USA ROM
and GBA BIOS in the launcher. The archive contains Windows binaries and launcher
assets; ROM and BIOS files are not included.

When updating an existing installation, keep your saves directory and personal
configuration files.

Fixed

  • Fix the crash immediately after the Game Boy Advance logo by compiling the BIOS
    with its interrupt-return and resume configuration.
  • Require a BIOS for runner builds and default to two parallel build jobs.
  • Run isolated startup and SRAM-file reload tests on staged binaries before
    packaging. Diagnostic logs remain in build/validation/ for developers.

Validation and remaining issues

The corrected build passed 1,200 startup frames, 1,200 frames after SRAM-file
reload, and 600 windowed frames without a crash or missing dispatch entries.
The user also confirmed a successful test of the corrected archive.

The code review records remaining save-handling risks, generator/runtime version
alignment, and static-coverage gaps in an extended headless input test. That test
does not establish the same gaps in interactive play. Automated checks do not
certify all gameplay paths or in-game save-slot contents.

See the code review
for details.