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Rogue Space Invaders v1.1.1

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@LostController46 LostController46 released this 16 Jan 14:41
· 1 commit to main since this release

Major Changes

  • Added a Sandbox mode to the Main Menu. Allows players to test combos and fight enemies in an endless battle. Bosses will appear after every 50 kills.
  • Charged Shot and Laser have been reworked to be more viable. See balance changes for more info.

Patch Notes:

  • Game should now open correctly and not partially offscreen for certain aspect ratios.
  • Fixed bug with Defender not shooting.
  • Fixed a pseudo-endless mode when looping on the map again.
  • Re-centered bullets for the player
  • Fixed Defender's laser disappearing every frame when Player is hit.
  • Pausing can now let you quit back to main menu. Nothing saves if you quit.
  • Laser causing a crash when overlapping an enemy when paused.

Balance Changes

  • Charge Shot now shoots three charged bullets at once. Allows for easier aiming and increasing the strength of Charge Shot.
  • Lasers can now hit multiple enemies before disappearing. It's duration has been decreased to balance this.
  • Charger's have been changed to be more forgiving. They now have a focus range. Once they get close enough to the player, they lose focus and continue moving in the last direction they were moving.

Part Changes

  • Quad Launcher has been buffed to stack. Multiple sets of missiles can be added if the player gets multiple. Make sure to get damage upgrades!
  • Cooling System has increased charging speed reduction.
  • Charged Battery has increased charging speed reduction for lasers.
  • Reduced increase for parts that increased movement speed a touch. Reduced Warp Speed Booster's price.
  • Charger Data Sample has been changed to be involved with Charger's new focus range. It increases how far the Charger has to be from the player to lose focus.