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WeapFuncs1.4.2

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@LotsofEds LotsofEds released this 06 Jun 01:26
· 41 commits to main since this release

Changelog:

  • Updated to IV-SDK.NET 1.9.1 and CCL 2.0.
  • Select Fire - (Aim and press E to switch between full-auto, burst, and semi-auto).
  • Switch Weapon Reload Fix - Switching weapons no longer reloads the weapon. Prevents the weapon from being reloaded when shooting from a vehicle.
  • All Round Reload - upgraded version of my Proper Shotgun Reload script. Makes the player load the correct number of rounds one at a time when reloading certain weapons.
  • Lethal Shotgun Headshots - Makes shotguns insta-kill upon headshotting enemies like literally every other gun in the game.
  • Custom Weapon Zoom - Tweakable zoom in amount for each weapon.
  • Added manual reloading while in cars.
  • Added blindfire fix for weapons that use the "HEAVY_WEAPON_USES_RIFLE_ANIMS" flag.
  • Minor adjustment to full-auto handgun blindfire RoF.
  • Even more tweakable settings like animations and weapon offsets for reloading in vehicles.
  • Code cleanup and optimization.
  • Improved gamepad support.

1.4.1:

  • Fixed game crash when loading a save.

1.4.2:

  • Fixed issues relating to ReloadInVehicles.