WeapFuncs1.4.2
Changelog:
- Updated to IV-SDK.NET 1.9.1 and CCL 2.0.
- Select Fire - (Aim and press E to switch between full-auto, burst, and semi-auto).
- Switch Weapon Reload Fix - Switching weapons no longer reloads the weapon. Prevents the weapon from being reloaded when shooting from a vehicle.
- All Round Reload - upgraded version of my Proper Shotgun Reload script. Makes the player load the correct number of rounds one at a time when reloading certain weapons.
- Lethal Shotgun Headshots - Makes shotguns insta-kill upon headshotting enemies like literally every other gun in the game.
- Custom Weapon Zoom - Tweakable zoom in amount for each weapon.
- Added manual reloading while in cars.
- Added blindfire fix for weapons that use the "HEAVY_WEAPON_USES_RIFLE_ANIMS" flag.
- Minor adjustment to full-auto handgun blindfire RoF.
- Even more tweakable settings like animations and weapon offsets for reloading in vehicles.
- Code cleanup and optimization.
- Improved gamepad support.
1.4.1:
- Fixed game crash when loading a save.
1.4.2:
- Fixed issues relating to ReloadInVehicles.