Custom Maps Loader: Beta 5 | Map Template: V2
NOT compatible with RNA version 0.5.7 (Update #26) and newer. Use new versions.
Custom Maps Loader
Changes:
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Using the recommended and preset loading method, entering a map that doesn't exist will now trigger an error message instead of kicking you to the main menu.
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Using the alternative loading method, entering an empty text should trigger an error. Entering a wrong map name will still kick you to the menu because of the way this second method works.
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Added a little orange outline to the title, because why not
Map Template
I changed the settings and added things. See what it does:
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The spawn position blueprint is already set to spawn automatically inside the template level (Spawn Points will work by default!)
- It will not be packed, it's only a reference. Don't worry about it and don't touch the "Character" folder if you don't know what you are doing!
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Your project will always package with the "Shipping" method
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The engine content will not be packaged (It can reduce file size in some cases)
Downloads Guide
CustomMapsLoader-Beta5.zip are the mod files to be able to launch custom maps
UE521-CustomMap-Template-V2.zip is the new version of the template to create a map in UE 5.2.1