Repository navigation
In this project, we had to create a small video game in C, with no other tool than a small graphic library called MLX42.
While working on this challenge, I spent a huge amount of time giving myself new objectives and bonuses for the project.
Ex: I created my own randomizer function, to have custom display of different textures. I also created my own animations, based on simple modified .png files and was very proud of it.
The usual way I've seen the project done was with a define map size, and a character that moved on the screen. Since I wasnt satisfied with the limited map sizes that that gave me, I give myself the challenge to make it so the "camera" follows the character. That allowed me to experiment way bigger maps for the players to play into.