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Releases: LucNIK/profile-engine
Releases · LucNIK/profile-engine
Release list
v1.2.0 — Connect Four vs AI
What's new in v1.2.0
- New
gamemodule: Connect Four against a minimax + alpha-beta AI, played by visitors through GitHub issues - Every open move issue is played in order, answered and closed — simultaneous players never lose a move
- Themed board with winning line, score, latest moves and top players
- Untrusted issue titles and player names are parsed strictly; action inputs go through the environment only
- More robust weekly AI summary: detailed diagnostics and a fallback GitHub Models endpoint
Live demo: https://github.com/LucNIK
v1.1.0 — Activity feed & lighter SVGs
What's new in v1.1.0
- New
activitymodule: recent projects, latest public GitHub events, optional RSS/Atom posts - About 50% lighter SVGs: variable fonts are now embedded once
- Detailed GitHub Models diagnostics stored in engine-state.json, with an automatic retry every 6 hours
- Copyright and SPDX headers on every source file, optional copyright notice in every rendered image
Upgrade: nothing to change if you use LucNIK/profile-engine@v1.
Live demo: https://github.com/LucNIK
v1.0.0 — NIK Profile Engine
First public release of NIK Profile Engine — a self-hosted GitHub Action that renders a living, day/night themed GitHub profile.
Highlights
- Animated hero title, numbered section headings, focus cards and link badges
- Live markets ticker: BTC & ETH prices, 24h change, sparklines, Ethereum gas
- Weekly summary of your commits, written by AI through GitHub Models (no API key needed)
- Every visual rendered in light and dark versions, fonts embedded, zero external image services
- Resilient: each module is isolated and falls back to the last good data
Live demo: https://github.com/LucNIK