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Releases: LucNIK/profile-engine

v1.2.0 — Connect Four vs AI

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@LucNIK LucNIK released this 02 Oct 08:07

What's new in v1.2.0

  • New game module: Connect Four against a minimax + alpha-beta AI, played by visitors through GitHub issues
  • Every open move issue is played in order, answered and closed — simultaneous players never lose a move
  • Themed board with winning line, score, latest moves and top players
  • Untrusted issue titles and player names are parsed strictly; action inputs go through the environment only
  • More robust weekly AI summary: detailed diagnostics and a fallback GitHub Models endpoint

Live demo: https://github.com/LucNIK

v1.1.0 — Activity feed & lighter SVGs

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@LucNIK LucNIK released this 02 Oct 07:57

What's new in v1.1.0

  • New activity module: recent projects, latest public GitHub events, optional RSS/Atom posts
  • About 50% lighter SVGs: variable fonts are now embedded once
  • Detailed GitHub Models diagnostics stored in engine-state.json, with an automatic retry every 6 hours
  • Copyright and SPDX headers on every source file, optional copyright notice in every rendered image

Upgrade: nothing to change if you use LucNIK/profile-engine@v1.
Live demo: https://github.com/LucNIK

v1.0.0 — NIK Profile Engine

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@LucNIK LucNIK released this 02 Oct 07:33

First public release of NIK Profile Engine — a self-hosted GitHub Action that renders a living, day/night themed GitHub profile.

Highlights

  • Animated hero title, numbered section headings, focus cards and link badges
  • Live markets ticker: BTC & ETH prices, 24h change, sparklines, Ethereum gas
  • Weekly summary of your commits, written by AI through GitHub Models (no API key needed)
  • Every visual rendered in light and dark versions, fonts embedded, zero external image services
  • Resilient: each module is isolated and falls back to the last good data

Live demo: https://github.com/LucNIK