APWorld Changes
- Renamed
Random Encounter (Region E) - 13th Encounter (Mallet)location toRandom Encounter (Region E) - 13th Cowrrupted Encounter - Fixed ghost whiskey requirement for
Random Encounter (Region D) - Drunk Ghost (Give Whiskey)location - Fixed shovel requirement for
Military Cemetery - 2nd Lt. 69th Innuendo Div. (Combat)location
Client Mod Changes
- Fixed a couple of checks in Jumbleneck Mine not being sent under some conditions (
LunchboxandRock Pile By Elevator) - Fixed
Alexandria Ranch - Smoldering Book Pilebeing inaccessible if you received and handed in the overdue Breadwood book beforehand - Fixed Gustavson Gulch Theatre Combat if you listen to the play beforehand
- This was already intended to not be a missable check, but to be changed so you can still fight them after listening in - that should now work
- Fixed the El Vibrato headband being able to be used on a cultist and lost, thereby locking you out of Murray's shop
- This is now treated the same as other breakable tools such as the shovel and pick, and is affected by the Unbreakable Tools YAML option. When you receive the headband from the pool you can purchase replacements from Dirtwater Mercantile, and if Unbreakable Tools is enabled you can use it without losing it.
If you've already installed the mod, the patch can be applied just by overwriting the WOLAP.dll file with the new version. Applying the new .apworld requires generating a new multiworld.
Note that if you only patch the client mod, any updated location names will be mismatched and won't be granted properly, so you'll need to manually release those in Archipelago when you'd normally check them (or whenever you like, I'm not your supervisor).