2D top down game created using C++ and libSDL2 After I published my Unity game, I grew more interested in the inner workings of game engines so I decided to try making one. Some of the code from this project was inspired by this youtube tutorial: https://www.youtube.com/watch?v=QQzAHcojEKg&list=PLhfAbcv9cehhkG7ZQK0nfIGJC_C-wSLrx&ab_channel=Let%27sMakeGames
- refined some OOP concepts
- Low level techniques used in game development
You may have noticed that I included the entire SDL2 library in this repository to make it easier
- make trancengine
- ./play