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Jupiter Patch 45-a (1.60.00045.10)

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@github-actions github-actions released this 18 Jul 23:03

Everything changed since the official Jupiter 1.60.00045 patch. UI and comfort only, no gameplay changes.

New

  • Troops Array: a new screen listing all your troops (system, location on planet or ship, type, strength), with sortable columns and clickable rows. Opens and closes from a new minimap button or the C hotkey.
  • Military Ships filter in the Ships Array dropdown: every combat-capable role in one view, auxiliaries included.
  • New option "Influence Colors On F2 Overlay Only" (Options screen, off by default = vanilla behavior): when enabled, colored empire influence borders show on the main map and minimap only while the FTL overlay (F2) is active, keeping the map clean the rest of the time.

Fixes

  • Construction icons in the Deep Space Build window were oversized (TeamStarDrive#347, also fixed upstream since).
  • The Patrols screen closed on L (a leftover from the Planets screen) instead of its own hotkey; P now closes it.
  • The Blueprints screen could only be closed with ESC; F and right-click now close it too (right-click on a placed building still removes the building).
  • The Help button tooltip claimed P as its hotkey; the real binding is F1, and F1 now opens the codex even when no tooltip is active (previously it only worked while hovering a "Press F1 for details" tooltip).
  • The Deep Space Build window overlapped the Automation window; it now sits to its left with tops aligned.

Install

Run BlackBox_Jupiter_Patch_1.60.00045.10.exe over an official Jupiter 1.60.00045 install, game closed. Cumulative, saves unaffected. The in-game updater will still offer the next official patch (46+) normally.