Jupiter Patch 46-b (1.60.00046.94)
·
101 commits
to qol-46
since this release
Jupiter Patch 46-b (builds 46.87-46.94)
Fixed
- 46-a shipped with a merge regression that reverted three screens to vanilla: Patrols (live top bar), Research (integrated layout) and the Deep Space Build window. Restored.
- The Battle Arena's clock was rotating the real autosave slots with arena snapshots. It no longer saves at all.
- Arena: winners no longer vanish when the loser's last ship explodes (sensor flags), ship models stay visible at any arena zoom, and the report waits 3s so the last explosion plays out.
New - Module Comparator (Shipyard)
- Shift-click a module in the list: a Compared Module panel opens beside the Active one. Same rows at the same heights, dash where a stat is absent, and colored (+x)/(-x) deltas, green = better, pink = worse. Shift-click again unpins; closing the Active panel unpins too.
New - Battle Arena groups
- Fight several opponents: clicking the list adds to a group roster (click a roster line to remove one), Fight group (N) launches them all. Staged designs show green in the list.
Options
- Fog Of War Memory (off by default): ships permanently paint their sensor coverage, the classic painted-map look.
- Symmetric design starts OFF (now a global preference, no longer per save).
Misc
- Exotic Systems hotkey (G) shown in the Planets Array tooltip.
Install over an official Jupiter 1.60.00046 install (or 46-a), game closed. Re-applying the official 46 patch is a complete revert. Saves unaffected.