v0.1.2 Hotfix
[0.1.2] - 2026-05-23
Hotfix for a save crash reported by multiple users on the ModDB page (SimonBBallin, Sir_Capon).
Fixed
- Save no longer crashes with
NullReferenceExceptionwhen the selection contains entities. The vanillaBlockSchematic.AddAreacaptures every entity in the region (mobs, dropped items, falling blocks, projectiles) and runsEntity.OnStoreCollectibleMappingson each, which NREs for any entity with a null collectible reference. NewBlueprintStore.CaptureBlocksOnlymethod builds the schematic from blocks only, bypassingAddAreaentirely. Block entities (chest contents, sign text, chisel voxel data) are also skipped for now; they aren't read by any v0.1.x feature. Per-cell block-entity capture with proper try/catch returns when Phase 4 chisel overlay needs it.