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what's new:
- the level timer won't reset upon deaths; additionally, the timers will be shown while the room is being reloaded after a death
- fixed the "riding carpet" state persisting after a level warp, which caused the player to be unable to walk normally on the ground, until the state was cleared by jumping off of a carpet
- fixed the door animation timer persisting after a level warp, which caused potion doors to instantly trigger an (improper) transition upon spawning
see the readme for a list of features