Second-in-Command 1.6.6
Save Compatible
- Added a config for disabling the starting bar event.
- Added a config for adjusting how common XOs are in comm directories (None/Rare/Normal/Common)
- Added a config for adjusting how common XOs are in derelict ships (None/Rare/Normal/Common)
- The Comm-Panel can no longer have multiple XOs with the same aptitude be available at the same time.
- Automation XOs are now less common on luddic colonies, and slightly more common on tritach colonies.
- Warfare is now slightly more common on hegemony colonies, Technical is now slightly more common on Tritach colonies.
- Engineering and Starfaring XOs are now slightly less common on Pirate/Luddic Path colonies.
- Fixed a bug in progression mode where acquiring XOs may automaticly put them in to locked slots.