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Second-in-Command 1.7.0

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@Lukas22041 Lukas22041 released this 16 Nov 00:24
· 95 commits to main since this release

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  • Added Support for displaying modded skills that make use of the vanilla skill screen.
    --> Tab button for it appears only if some mod has an aptitude to display.
    --> Can not be used to acquire skills, just display them and track if an external event activated them.
    --> Main purpose is to fully support the "Quality Perks" mod now, but should work with anything similar.

  • "Makeshift Drones" now provides 90 autopoints instead of 60.

  • "Tenacity" now only provides 75 effective armor for all hull sizes, intead of 75/100/125/150.

  • "Flux Regulation" now provides 10/1 capacity/dissipation per capacitor/vent instead of 20/2

  • "Defensive Protocols" now increases normal armor instead of effective armor and provides 10% more hitpoints.

  • "Optimised Shields" now reduces active shield flux generation by 25% instead of 50%.

  • "Compact Storage" now increases cargo capacity by 30% instead of 20%.

  • "Overclock" now also works for ballistic weapons, but has been reduced to a 10% damage increase.
    --> Overclock will likely be changed more in a future update.