v1.3.2 - HSM slowdown fix
In this version, nothing to RueI has changed at all, just HSM. HSM has had loads of issues in the past in this plugin but I found a solution to all the issues here with this new version, before the HSM version would run the code to check every refresh (idk how often that was), this would be slow because checking the role of every user every second is slow and painful for the server. So now what I have done is make it so the hint only gets added when someone turns into spectator or overwatch, and if they turn into a normal class, the hint is removed and the sync code isn't run again. This makes the whole system that much faster. If there is any issues, please make a GH Issue or DM me on discord (@ jxtq).