| Supported Targets | ESP32-C5 | ESP32-C6 | ESP32-H2 |
|---|
Arduino ESP-Matter over Thread example using ESP32-C5, ESP32-C6 and ESP32-H2 (any SoC with Thread radio)
This is an Arduino as IDF Project to build an ESP-Matter over Thread RGB Light using ESP32-C5/C6/H2 and ESP-Matter Arduino API
This example shall work with Arduino 3.3.2+ and also IDF 5.5.1+
It is necessary to make sure that the IDF version matches with the one used to release the Arduino Core version.
This can be done looking into release information in https://github.com/espressif/arduino-esp32/releases \
Any example from ESP32 Matter Library examples
can be used to build the application.
Feel free to create your own Arduino Matter sketch!
Do not forget to rename the sketch_file_name.ino to sketch_file_name.cpp in main folder.
The main/idf_component.yml file holds the ESP-Matter component version and Arduino Core version.
Edit this file to set the target versions, if necessary.
1- Install the required IDF version into your computer. It can be done following the guide in https://docs.espressif.com/projects/esp-idf/en/stable/esp32c6/get-started/index.html
For Windows: https://docs.espressif.com/projects/esp-idf/en/stable/esp32c6/get-started/index.html
For Linux or macOS: https://docs.espressif.com/projects/esp-idf/en/stable/esp32c6/get-started/linux-macos-setup.html
2- Test IDF with idf.py --version to check if it is installed and configured correctly.
3- To create a ESP-IDF project from this example with the latest release of Arduino-esp32, you can simply run command:
idf.py create-project-from-example "espressif/arduino-esp32:Arduino_ESP_Matter_over_OpenThread"
ESP-IDF will download all dependencies needed from the component registry and setup the project for you.
4- Open an IDF terminal and execute idf.py set-target esp32c6 (esp32c5 and esp32h2 are also possible targets)
5- Execute idf.py -p <your COM or /dev/tty port connected to the ESP32-C6> flash monitor
6- It will build, upload and show the UART0 output in the screen.
7- Try to add the new Matter device to your local Matter environment.