Lux v0.15.0
Pre-release
Pre-release
v0.15.0 (2026-06-10)
Feat
- render: directional SH-L1 global illumination
- app: open a .lux patch from the CLI in the windowed app
- render: world-space single-bounce irradiance cache (first visible GI)
Fix
- app: strengthen red_wall_bounce GI demo (wall flush, +light)
- render: guard GPU profiler against re-mapping an in-flight slot
- render: denoise the radiance cache (64 rays + spatial diffusion)
- app: rewrite stale red_wall_bounce GI demo + add regression test
- render: request bindless features on the windowed device so 3D renders
Refactor
- render: carve radiance_cache.rs into a directory module