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Lux v0.15.0

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@codevoyager42 codevoyager42 released this 10 Jun 02:05

v0.15.0 (2026-06-10)

Feat

  • render: directional SH-L1 global illumination
  • app: open a .lux patch from the CLI in the windowed app
  • render: world-space single-bounce irradiance cache (first visible GI)

Fix

  • app: strengthen red_wall_bounce GI demo (wall flush, +light)
  • render: guard GPU profiler against re-mapping an in-flight slot
  • render: denoise the radiance cache (64 rays + spatial diffusion)
  • app: rewrite stale red_wall_bounce GI demo + add regression test
  • render: request bindless features on the windowed device so 3D renders

Refactor

  • render: carve radiance_cache.rs into a directory module