v1.2.0
Which file do I want?
| Windows | MThreadDraw-*-x64.msi — installs like any other program, Start Menu entry included. MThreadDraw-*-windows-x64.zip is the same app with no installer. |
| Windows, native interface | MThreadDraw-WinUI-*-x64.zip — the WinUI 3 front end. Unzip anywhere and run MThreadDraw.exe; it needs no runtime installed and carries its own copy of the engine. Larger, and the newer of the two. |
| macOS | MThreadDraw-*-arm64.dmg for Apple Silicon, MThreadDraw-*-x64.dmg for Intel. Drag it to Applications. |
| Linux | Run from source — see the README. |
Everything is included: Python, OpenCV and adb all travel inside
the application. There is nothing else to install and no Android SDK
to set up.
The builds are not code-signed, because signing certificates cost
money this project does not take. Windows SmartScreen will say
"unknown publisher" — More info → Run anyway. On macOS, the first
launch needs a right-click → Open, or:
xattr -dr com.apple.quarantine /Applications/MThreadDraw.app
What's Changed
- Let the helper address the repository itself, and record the rule by @MAXAWER in #10
- Stop, rotation, placing the drawing by hand, and recordings that travel by @MAXAWER in #11
- The landing page described a program that could only load one picture by @MAXAWER in #12
- The rest of the work: shapes, layers, an eraser, and two bugs the emulator found by @MAXAWER in #13
- Version 1.2.0 by @MAXAWER in #14
Full Changelog: v1.1.0...v1.2.0