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Vulkan version #138

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@Martinligabue

After reading #41 and #52, I see that Minecraft's default use of OpenGL is the main issue.
However, I have tested https://github.com/xCollateral/VulkanMod and it worked perfectly. By combining this mod with the other one, we could potentially solve the problem. Moreover, creating a Vulkan version of the mod would increase its compatibility, enabling it to support Intel and AMD systems in addition to Nvidia.
Do you think there's a chance of it working?

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