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Linker Printer v5

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@Mgamerz Mgamerz released this 01 Feb 00:32
· 33 commits to main since this release
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The Linker Printer ASI internally tracks what the latest file source of an object in memory was. By pressing CTRL + O at any time while the game's HUD is rendering (i.e not bink movies), you can have the game dump the list of sources to a file named LinkerPrinter.log.

This is useful when you're trying to figure out what file an object loaded from, when your changes aren't being reflected as expected.

Changes in this release

  • Moved to new V2 SDK
  • Log is now in Logs/ subdirectory of the Win64 folder
  • Text is shown on the top right of the screen to indicate what to press to trigger a dump