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Releases: MPC88/MC_SVSkillPointPerLevel
Releases · MPC88/MC_SVSkillPointPerLevel
Release list
v1.0.1
- Skill resets now grant all extra skill points based on multiplier.
Note: as-per original implementation, level 1 (starting level) is still 1 skill point. Thus, skill reset grants "(current level - 1) x multiplier + 1" skill points.
Full readme: https://github.com/MPC88/MC_SVSkillPointPerLevel
v1.0.0
Initial release. See main page for readme: https://github.com/MPC88/MC_SVSkillPointPerLevel/tree/master
NOTE:
If you set partial points per level e.g. 1.3 or 2.45, the remainder is global. It will be carried from one save game to another (even if you start a new game) unless you manually reset it to 0 in the configuration file (same place you set the points per level - see the readme).