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PhantomSystem v1.0.0-preview
Pre-release
Pre-release
v1.0.0-preview
Notable Changes
- #5 Changed the text encoding for Chinese and Japanese; improved exception handling when copying menus.
- Refactored the import method for prefab assets and localization text. These can now be edited via the corresponding ScriptableObject directly within the Editor.
- Refactored the project file structure, unifying all localization-related content into the
Localizationfolder for easier modification. - Updated the README documentation and its translations.
- Minor modifications to the
GrabRootprefab.
This is planned to be the final update before the official release. If you are using an older version, please delete the MPCCT/PhantomSystem folder under the Assets directory in your project, then re-import to complete the update.
主要变更
- #5 更改了中文和日语的文本编码,完善了复制菜单时的异常处理。
- 重构了各个预制件资产和本地化文本的导入方式。现在这些都可以在Editor中在对应ScriptableObject上编辑。
- 重构了项目的文件结构,将所有本地化相关的内容统一放在
Localization文件夹中以便更改。 - 更新了README文档以及其翻译。
GrabRoot预制件的少量修改。
这计划将是正式版发布前的最后一次更新。若您正在使用更旧的版本,请删除工程文件中 Asset 文件夹下的 MPCCT/PhantomSystem 文件夹后重新导入来进行更新。