Skip to content

Releases: MaansenV/ECS2DTest

com.ecs2d.renderer 2.2.0

Choose a tag to compare

@MaansenV MaansenV released this 14 Apr 07:10

Summary

  • Minor release for shadow-related package changes.

Package Scope

  • Package: com.ecs2d.renderer
  • Tag: v2.2.0

Notes

  • Created after publishing the package release commit and tag to GitHub.

com.ecs2d.renderer 2.1.5

Choose a tag to compare

@MaansenV MaansenV released this 12 Apr 14:01

Summary

  • Persist the SpriteDataAuthoring advanced XY scale toggle on the component so it survives prefab save/reload.

Package Scope

  • Package: com.ecs2d.renderer
  • Tag: v2.1.5

Highlights

  • Replace SessionState-only storage for the Advanced XY Scale inspector toggle.
  • Store the toggle state as hidden serialized data on SpriteDataAuthoring.
  • Fix the inspector checkbox disappearing after saving/reopening prefabs.

Validation

  • Commit and tag were pushed via the scripted release workflow.

Notes

  • Patch release for editor/prefab persistence behavior only.

com.ecs2d.renderer 2.1.4

Choose a tag to compare

@MaansenV MaansenV released this 12 Apr 13:31

Summary

  • Add the missing meta file for SpriteAnimationClipDrawer so Unity imports it correctly from the package.

Package Scope

  • Package: com.ecs2d.renderer
  • Tag: v2.1.4

Highlights

  • Fix immutable-package import warning for SpriteAnimationClipDrawer.cs.
  • Ensure the new animation clip drawer is recognized by Unity.

Validation

  • Commit and tag were pushed via the scripted release workflow.

Notes

  • Patch release for package asset import correctness only.

com.ecs2d.renderer 2.1.3

Choose a tag to compare

@MaansenV MaansenV released this 12 Apr 13:26

Summary

  • Add a read-only clip duration display in the animation clip inspector.
  • Format the duration to two decimals and show a German label.

Package Scope

  • Package: com.ecs2d.renderer
  • Tag: v2.1.3

Highlights

  • New SpriteAnimationClip drawer with duration preview.
  • Read-only duration shown as Dauer ca. (s).
  • Duration is formatted to 2 decimal places.

Validation

  • Commit and tag were pushed via the scripted release workflow.

Notes

  • Duration represents one forward pass or one full ping-pong cycle, not infinite looping time.

com.ecs2d.renderer 2.1.2

Choose a tag to compare

@MaansenV MaansenV released this 12 Apr 12:24

Summary

  • Publish package version 2.1.2.
  • Documentation was updated in the repo alongside this release to cover editor tools and current scale behavior.

Package Scope

  • Package: com.ecs2d.renderer
  • Tag: v2.1.2

Highlights

  • Package version bump to 2.1.2.
  • README/package docs now describe the Sprite Sheet Wizard and Sprite Sheet Overview.
  • Docs now explain BaseScaleXY precedence and Resources/SpriteSheets runtime loading.

Validation

  • Commit and tag were pushed via the scripted release workflow.

Notes

  • Repo-level DOCUMENTATION.md was committed separately before the release commit.

com.ecs2d.renderer 2.1.1

Choose a tag to compare

@MaansenV MaansenV released this 12 Apr 12:20

Summary

  • Remove repeated BaseScale/BaseScaleXY bake warnings from sprite and particle authoring.

Package Scope

  • Package: com.ecs2d.renderer
  • Tag: v2.1.1

Highlights

  • Stop SpriteDataAuthoring warning spam during baking/live conversion.
  • Stop ParticleEmitterAuthoring warning spam during baking/live conversion.

Validation

  • Release tag v2.1.1 already pushed from the scripted workflow.

Notes

  • Package-scoped release; only package changes are included.

com.ecs2d.renderer v2.0.0

Choose a tag to compare

@MaansenV MaansenV released this 06 Apr 12:55

Summary

  • Adds emitter cleanup and spawn-flow improvements for the particle pipeline.
  • Adds particle speed and scale curve LUT support.
  • Adds ECS2D.Rendering.Editor custom inspectors and shared inspector styling.

Package Scope

  • Package: com.ecs2d.renderer
  • Tag: v2.0.0

Highlights

  • Improves particle lifecycle handling with emitter cleanup and related spawn/runtime fixes.
  • Reworks particle speed and scale evaluation around curve LUT sampling.
  • Introduces a dedicated package editor assembly with custom inspectors for authoring components.
  • Improves inspector guidance with tooltip, range, and editor UX updates across package authoring types.

Validation

  • Includes added and updated EditMode coverage around particle systems, particle curves, sprite authoring, and editor-facing authoring behavior.

Notes

  • Major package release reflecting substantial particle-system and editor-workflow expansion.

com.ecs2d.renderer v1.0.6

Choose a tag to compare

@MaansenV MaansenV released this 06 Apr 12:55

Summary

  • Adds DOTS-based particle system support to com.ecs2d.renderer.
  • Adds EditMode tests covering particle authoring, spawning, and simulation behavior.

Package Scope

  • Package: com.ecs2d.renderer
  • Tag: v1.0.6

Highlights

  • Introduces particle runtime systems, components, authoring, and spawn utilities inside the package.
  • Expands package test coverage for particle authoring bake, spawn utility behavior, and particle system behavior.

Validation

  • Includes new EditMode test coverage for the particle workflow added in this release.

Notes

  • This release marks the initial particle-system feature set for the package.

com.ecs2d.renderer v1.0.5

Choose a tag to compare

@MaansenV MaansenV released this 06 Apr 12:55

Summary

  • Fixes package metadata for SpriteSortingUtility.

Package Scope

  • Package: com.ecs2d.renderer
  • Tag: v1.0.5

Highlights

  • Corrects metadata so SpriteSortingUtility is packaged consistently.

Validation

  • This patch is focused on package metadata correctness.

Notes

  • Package-scoped patch release with no broader runtime feature changes.

com.ecs2d.renderer v1.0.4

Choose a tag to compare

@MaansenV MaansenV released this 06 Apr 12:55

Summary

  • Fixes sprite transform sync authoring offsets in the package runtime.
  • Expands EditMode coverage around authoring offsets and transform sync behavior.

Package Scope

  • Package: com.ecs2d.renderer
  • Tag: v1.0.4

Highlights

  • Updates sprite transform sync handling for authoring-driven offsets.
  • Adds and updates package tests for sprite authoring bake and transform sync scenarios.

Validation

  • Includes updated EditMode coverage for sprite authoring bake and transform sync behavior.

Notes

  • Package-scoped patch release focused on correctness and test coverage.