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Windows game Server v1.2.0

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@MadBee71 MadBee71 released this 15 Jun 19:29
· 420 commits to main since this release

What's New in v1.2.0

πŸ†• New Features

  • Server cloning β€” duplicate a server with all settings, auto-assigns new ports
  • Email notifications (SMTP) β€” get notified on start/stop/crash via email alongside Discord
  • RAM limiting β€” cap per-server RAM usage via Windows Job Objects (0 = unlimited)
  • Wake-on-demand β€” server starts automatically when a player connects, stops when empty
  • Historical performance charts β€” up to 1 hour of CPU/RAM history with 5/15/30/60 min time range selector
  • Crash prediction grace period β€” suppresses false alarms during server startup

πŸ›  Improvements

  • Settings page reorganized into logical sections
  • Server Templates now show field labels (Name, Category, Tags, Description)
  • Console log deduplication β€” Unity/Rust servers no longer show duplicate lines

πŸ› Bug Fixes

  • Config overwrite fixed (Enshrouded, Sons of the Forest, Wreckfest 2) β€” WGS no longer overwrites your custom server config on every start. Only WGS-managed fields (name, ports, player count) are updated; all other settings are preserved. Fixes #1.
  • Fixed crash on startup when loading old config format
  • Fixed missing GhostButton style causing XamlParseException
  • All Finnish UI text replaced with English