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v1.2.0

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@MadPonyInteractive MadPonyInteractive released this 24 Jul 02:52
· 3261 commits to master since this release

Cubric Vision 1.2.0

Updating from 1.1.0? Your app checks for updates on startup, so it should offer this version in-app — one click closes it, fetches this release from GitHub, updates in place, and reopens. Your engine, models, and projects are kept. Prefer to do it by hand? Just run your install's update script — it pulls this version from GitHub for you.

What's new

  • RunPod is dramatically faster — the two slow spots on a cloud engine are gone. Switching between image models no longer re-reads the weights from the slow network volume every time; they're staged to the Pod's fast local disk, cutting a cold model switch from about 2 minutes to a few seconds. And after a model downloads, the app no longer re-reads every weight back off the volume to checksum it — a completed multi-connection download is trusted directly, so the "Verifying…" step that could take longer than the download itself (about 3 minutes on a 2GB file) is now near-instant. Video models (LTX) that stream by design are unaffected.
  • Stage all models on connect — we found that copying your installed models onto the Pod's fast local disk ahead of time makes the first generation start much sooner, so there's now a RunPod setting (off by default) that stages every installed model the moment the Pod connects. Off keeps the default, staging each model on first use.
  • Depth Control for SDXL — the five SDXL generators (SDXL Realistic, SDXL NSFW, ILL Anime Beauty, ILL Anime, PONY Mix) can now follow the pose and composition of a reference image using a depth ControlNet. Pick the Depth operation, drop in an image, and the result keeps its structure while your prompt drives the content.

Fixes

  • Dragged-out gallery cards keep their real name — dragging a gallery card out into a folder now saves it with its real filename from the project's Media folder (for example t2i_001.png) instead of a generic project-file.png, which also collided into an "already exists" prompt when you dragged out more than one. Dragging cards onto the prompt to reuse them is unchanged.
  • Copy mask keeps the auto-detected regions — Copy mask only carried your brushed and erased strokes, so the auto-detected selection was lost on paste, and a mask made purely from auto-detect copied as nothing. It now carries the auto-detected regions too, matching what Download mask already exported.
  • Completion toast fires reliably — a single generation finishing while the app is focused now shows the "Generation finished." toast; previously only multi-generation batches did. Notifications are quieter overall: routine confirmations (importing a model, uninstalling, adding cards to a project, switching models to continue a preview) no longer play a sound, and returning to the app after a download finished no longer replays a duplicate toast.
  • Toasts moved to the bottom-right — the toast stack now stacks up from the bottom-right corner instead of the bottom-left, so notifications no longer cover your prompt text.

Engine

  • ComfyUI updated to 0.28.0 (from 0.27), on both the local engine and cloud RunPod Pods. Brings a text-model sampling speedup and int8/int4 optimizations that mainly help local Turing / 16-series GPUs. No workflow or behaviour changes — every shipped model was re-swept and passed.

Platform status

  • Windows — tested on the maintainer's Windows development machine. Not yet validated on a separate clean Windows host.
  • Linux — install and launch validation only, on a weak Ubuntu laptop. Generation is unvalidated until a stronger Linux host or a contributor tests it.
  • macOS (Apple Silicon / arm64) — artifacts are produced mechanically but are maintainer-untested; community validation is welcome. First launch of an un-notarized build: in Terminal run xattr -dr com.apple.quarantine "<folder>", then double-click start.command.

Cubric Vision is a local image and video generation app.