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@MadPonyInteractive MadPonyInteractive released this 08 Sep 21:01
· 2276 commits to master since this release

Cubric Vision 1.5.0

A second FLUX.2 Klein, inpainting on four more models, sharper H3 video, and faster LTX.


⚠️ Updating? Check your version first

The update bundle in this release patches a 1.4.4 install only.

You are on 1.4.4: use the update as normal, in the app or with the update zip below.

You are on anything older: do not use the update bundle. Download the full zip instead.
Versions before 1.5.0 carry an updater that does not check which version it is patching. It
will report success and leave the app unable to start, with your projects and settings intact
but the app itself broken.

From 1.5.0 onward the updater checks first and refuses safely, so this is the last release
where the choice is yours to get right.

On a Windows build older than 1.3.0: you cannot be reached by an update at all. Smart App
Control blocks the update scripts. Download the full zip.


Important

  • The video quality settings have been renamed, and a saved project may open at a different
    size. MiniMax H3's sizes moved down one step: what used to be the top ordinary setting is
    now the middle one, and a genuinely larger option sits above it. The sizes themselves did
    not change, the labels did, because the old top setting produced draft-grade video and
    should not have been called high. Reopening an older project may therefore show a different
    size than the one you saved.
  • MiniMax H3 uses noticeably less memory than before, which makes it far more reliable on
    smaller machines and on rented GPUs, where running short of memory would previously stop a
    video partway through without explaining why.
  • Rented GPUs are now chosen with enough memory to actually run H3. Renting a remote GPU used
    to place you on whatever machine was free, including ones with too little system memory for
    a video model, where a generation could be killed partway through with no explanation. New
    Pods now ask for at least 56 GB. You can change that figure in settings, and should raise it
    for anything heavier than H3.

What's new

  • A second FLUX.2 Klein: the 9B. A larger, stronger sibling of the Klein already in the
    app, with its own seven styles: Storybook, Comic, Anime, Chibi, Doodle, Vintage and
    Watercolour. They are deliberately not the same eight the smaller Klein offers: four of them
    are a different artist's work entirely, so naming them after the 4B styles they sit beside
    would be a label that lies about what loads. Both cards now carry their size in the name, so
    it is clear which one you are picking and which styles belong to it.
  • Inpainting comes to SDXL, Illustrious, Pony and Krea 2. Paint a mask, describe what
    should be there, and only that part is rebuilt. The rest of the picture is left exactly as
    it was. It was previously available on FLUX.2 Klein alone. On Krea 2 the fast/quality toggle
    works here too, so a quick fix stays quick.
  • Sharper 2K and 4K video from MiniMax H3. H3 now works in two stages: it lays the video
    down first, then a new upscaling stage rebuilds detail as it enlarges. High resolution clips
    hold together where before they were sampled straight out at full size. Turbo also moves to
    a stronger, better-trained fast model, so quick drafts look closer to the finished thing
    instead of glossy and plastic.
  • The largest file H3 needs now comes from our own servers. It used to be fetched from
    HuggingFace, where it trickled in at well under 1 MB/s and could run for hours or give up
    before finishing. It is the same file, it just arrives at a usable speed now. If our copy is
    ever unreachable the app falls back to the original source on its own.
  • Longer LTX clips render faster. LTX now uses ComfyUI's own built-in fast attention,
    which needs nothing installed and works on the graphics card you already have. The gain
    grows with clip length: nothing measurable on a 2 second clip, around 13% off a 5 second one.

Fixes

  • Uninstalling a model left some of its files on disk while reporting success. Anything the
    model kept next to the engine, frame interpolation weights for instance, could not be
    removed at all, and the app told you the files were being kept deliberately. They are
    properly removed now, and the space comes back.
  • A half-installed model can give its disk space back. If a model lost one of its files, you
    tidied the models folder by hand, or an install stopped near the end, the library showed it
    as not installed and offered no way to remove what was still there, so the bytes were
    stranded.
  • Connecting to a rented GPU no longer announces every model already on it. A connect quietly
    repairs the remote engine, and that repair was being reported as though each model had just
    been downloaded, a stack of toasts plus one naming a raw internal job id.
  • Around ten console windows no longer flash open behind the app on startup, and the same
    flash is gone from video trimming, cropping, reversing and GIF export.
  • Media you drag in is imported from disk instead of being copied through memory first, which
    stops a large video from stalling or failing outright. A rotated video also reports the size
    you actually see rather than its pre-rotation one.
  • Applying an update leaves the install describing itself correctly, instead of reporting the
    version it replaced.
  • Video crop and reverse name their output like every other tool, and the prompt box files its
    result under the operation you picked.
  • Two model-library defects: the Frame Interpolation download showed another pack's name, and
    a model whose files sit outside the usual folder could read as installed to the installer
    and not-installed to the library, badge stuck, Install downloading nothing.
  • The gallery no longer keeps playing a hovered clip underneath an overlay that just opened,
    and a canvas hidden behind another panel is no longer mistaken for a resize.
  • Videos in the gallery looked softer than the images sitting next to them. Their preview
    frames were being generated at half the width of image thumbnails. Both are the same size now.
  • The H3 quality picker offered a size the model cannot actually produce, so picking the
    highest setting could fail or hand back something other than the size on the label. The
    sizes offered now match what H3 renders.
  • The video preview flashed a few scrambled frames at the start of an LTX generation.
  • Downloading models to a rented GPU has had three failures fixed: it no longer gives up when
    the cheap CPU machines it prefers are all taken, it no longer starts more downloads at once
    than the machine can carry, and a download now picks itself back up if the remote machine
    restarts underneath it instead of stalling silently.

Engine

  • The generation engine moves from ComfyUI 0.31.0 to 0.34.0. Rented GPUs move with it: a
    remote machine now runs the same engine version your own does, which is what the new H3 and
    LTX video work needs to run there at all.

First launch

The builds are not code-signed. There is no certificate and no installer. Signing would
start SmartScreen's reputation clock rather than skip it, so the warnings below are expected.

Windows. Extract the zip anywhere and run CubricVision.exe. Windows may show
"Windows protected your PC". Click More info, then Run anyway. The app is unsigned,
and this warning appears until the build earns reputation.

macOS. Any downloaded build is quarantined. Clear it, then launch:

xattr -dr com.apple.quarantine "<extracted folder>"

then double-click start.command.


Platform support, please read

  • Windows - tested on the maintainer's Windows development machine, including a full
    in-place update from a published 1.4.4 install followed by a real generation. Not yet
    validated on a separate clean Windows host.
  • Linux - not tested on this version.
  • macOS - not tested on this version.