A large-scale crossover mod for Celeste, built on Everest. DZ blends Celeste's movement and level design with Undertale/Deltarune and Kirby, adding a second playable character, new bosses, custom mechanics, and a full campaign spanning A/B/C/D-Sides plus a DX-Side finale.
- Two playable characters. Play as Madeline (with an optional combat mode) or Kirby (inhale, hover, float jumps, and a combat mode of his own). A player-select screen lets you choose per map, with a recommended-character hint and an auto-select option.
- Full campaign. 19 main chapters (A-Sides) running from Forbidden Metropolis through Core of Existence and Farewell to Stars, each with B-Side and C-Side remixes, plus a DX-Side finale chapter and a True Finale.
- Original bosses. Multiple fully scripted boss fights (including a multi-attack final boss sequence) with telegraphed attacks, enrage phases, and dedicated cutscenes.
- Gentle Breeze Mode. An optional, fully reversible assist bundle for the Kirby player: slow-motion dash aiming and infinite stamina/dashes for players who want a gentler introduction to the movement.
- Last Endemy Mode. Optional online play through CelesteNet, syncing Kirby health and progress between players in the same session, with an in-game rules/consent flow before enabling it.
- Hot Reload tooling. A developer-focused hot-reload system (F5–F8 by default) for iterating on mod code without restarting the game.
- Deep Everest integration. Custom entities, triggers, cutscenes, and UI built on top of CommunalHelper, VivHelper, MaxHelpingHand, FrostHelper, and Extended Variant Mode, with optional support for VidPlayer, BounceHelper, FlaglinesAndSuch, and Deathlink.
- Localization. Dialog is available in English, French, German, Japanese, Korean, Simplified Chinese, and Spanish.
- Install Everest for Celeste.
- Copy this mod folder (or its packaged zip) into your Celeste
Modsdirectory. - Launch the game through Everest and enable DZ from the mod list.
Required: EverestCore, CommunalHelper, VivHelper, MaxHelpingHand, FrostHelper, Extended Variant Mode (see everest.yaml for exact versions).
Optional (unlock additional features if installed): VidPlayer, CelesteNet.Client (for Last Endemy online mode), BounceHelper, FlaglinesAndSuch, Deathlink.
Source/— mod code:Bosses/,Cutscenes/,Entities/,Mechanics/,Triggers/,UI/,HotReload/,Integration(s)/, and a standalone-engine reference port underSource/DZ/.Maps/DZ/— chapter maps, organized by side (0= A-Side,1= B-Side,2= C-Side,3= D-Side,21= DX-Side/finale).Dialog/— localized dialog files, one per language.Graphics/,Audio/,Tutorials/— art, FMOD audio banks, and tutorial assets.Loenn/— custom entity/trigger plugins for the Lönn map editor.
- The Hot Reload settings (under the mod's Mod Options menu) let you iterate on
Source/changes live; see_HOTRELOAD_*settings and the F5–F8 bindings. Source/DZ/contains a standalone-engine (non-Celeste) port of several entities for reference/portability experiments — it is not compiled into the shipping mod.- See
CHANGELOG.mdfor a history of notable fixes and additions.
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