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Microphone input processing with a comprehensive band filtering/visualisation + parameter modulation control
Joystick simulating gravity (act as an abstraction and tuning for external inputs)
UDP Communication: Sends simulation state (grid specs + cells data) to an external device (acting as a "Slave" display in Phase 1). Each cell's data in the grid conceptually represents the state for a corresponding external actuator (potential 1:1 mapping), or specific cell indices can be selected for targeted data extraction. Also sends touch and Emu data back to Js Sim.
UI Controls: Interactive UI (lil-gui) for real-time parameter tweaking.
Modulation: Includes a Pulse Modulator system synced on a Beat Per Minutes.
Embedded device: Simple firmware, acting as slave, mirroring Sim's grid and sending back Touch and Emu data via UDP. Serial is used for runtime debugging.